GDC 2012 has just kicked off. We're live on the show floor

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The Games Developers Conference has just begun in San Francisco. Devs from every corner of the industry are congregating to talk about their craft. It's a very exciting time.

GDC is less console iteration and booth babe than E3. It's more about quiet announcements and candid industry chatter. That said, this year's show is already shaping up nicely, especially for us PC gamers. We have men on the ground, sniffing out scoops in real-time.

Will Valve open the Pandora's box that is the Hitman Absolution 's crowds extremely good or a bit good? Read on for the highlights.

The conference begins low-key but unpredictable. Today, we'll be attending various talks from indie developers and meeting up with Planetside 2 news might break later on.

Things get really exciting on Wednesday. Lord of Civ, Hitman Absolution 's outstanding-looking crowd tech.

We've got a bundle of interviews on Thursday with some of your favourite devs, but we can't give away too much yet. We'll also be attending postmortems on GDC 2012 tag for more.

PopCap , an analysis of recent Indie hit Dear Esther, along with chats on experimental play sessions, game dev parent's rants and the nature of game reviews. We'll almost definitely have something to say about all that.

And then it'll be over. The most exciting developments won't be on the schedule, so keep an eye on our GDC 2012 tag for more. Excitement!